POKÉMON
VS EDITION Spoiler Guide [Mostly Translated]
Bugsy's
Yanma [50 HP]
Type
Attacks:
0 damage Supersonic - Flip a coin. If heads, the
Defending Pokémon is now Confused.
20 damage Sonicboom - Don't apply Weakness or
Resistance for this attack. (Any other effects
that would gappen after applying Weakness and
Resistance still happen.)
Weakness: Resistance: Retreat:
Rarity:
Common
Jasmine's
Beedrill [60 HP]
Type
Attacks:
10 Damage Agility - Flip a coin. If heads, prevent
all effects of attack, including damage, done to
Jasmine's Beedrill during your opponent's next
turn.
20 Damage Poison Sting - Flip a coin. If heads,
the Defending Pokémon is now
Poisoned.
Weakness: Resistance: Retreat:
Rarity:
Common
Karen's
Rapidash [60 HP]
Type
Attacks:
10 Damage Kick
20 Damage Agility - Flip a coin. If heads, prevent
all effects of attack, including damage, done to
Karen's Rapidash during your opponent's next turn.
Weakness: Resistance: Retreat:
Rarity:
Common
Karen's
Houndoom[60
HP]
Type
Attacks:
0 Damage Roar - Flip a coin. If heads and if your
opponent has any Benched Pokémon, your
opponent chooses one of them and switches it with
the Defending Pokémon.
20+ damage Burning Mist - Use this attack only if
there are any
Energy cards attached to Karen's Houndoom. Flip a
coin. If heads,discard 1 of those Energy cards and
this attack does 20 damage plus 20 more damage; if
tails, this attack does 20 damage.
Weakness: Resistance: Retreat:
Rarity:
Common
Rocket's
Entei [60 HP]
Type
Attacks:
40 Damage Burning Tackle - Discard 1
Energy card attached to Rocket's Entei in order to
use this attack. Rocket's Entei does 10 damage to
itself.
Weakness: Resistance: Retreat:
Rarity:
Rare
Pryce's
Cloyster [60 HP]
Type
Attacks:
0 Damage Clamp - Flip a coin. If heads, the
Defending Pokémon is now Paralyzed.
20 damage Shell Attack
Weakness: Resistance: Retreat:
Rarity:
Common
Clair's
Mantine [60 HP]
Type
Attacks:
10 Damage Tackle
20 Damage Surf
Weakness: Resistance: Retreat:
Rarity:
Common
Clair's
Blastoise[70
HP]
Type
Attacks:
20+ Damage Hydro Blast - Flip a coin for each
Energy card attached to Clair's Blastoise. This
attack does 20 damage plus 10 more damage for each
heads.
Weakness: Resistance: Retreat:
Rarity:
Uncommon
Rocket's
Suicune [60 HP]
Type
Attacks:
40 Damage Quick Stream - Flip a coin. If tails,
shuffle Rocket's Suicune and all Energy attached to
it back into your deck.
Weakness: Resistance: Retreat:
Rarity:
Uncommon
Jasmine's
Raichu [60 HP]
Type
Attacks:
10 Damage Tail Strike
40 damage Thunderbolt - Discard all Energy cards
attached to Jasmine's Raichu.
Weakness: Resistance: Retreat:
Rarity:
Common
Lance's
Ampharos [80 HP]
Type
Attacks:
10 Damage Tackle
20 Damage Hyper Beam - Flip a coin. If heads and
if the Defending Pokémon has any Energy
cards attached to it, choose 1 of them and discard
it.
Weakness: Resistance: Retreat:
Rarity:
Common
Brock's
Kabutops [80 HP]
Type
Attacks:
20 Damage Vacuum Cutter - This attack's damage
isn't affected by Weakness, Resistance,
Pokémon Powers, or any other effects on the
Defending Pokémon. If the Defending
Pokémon is ,
this attack's base damage is 40 instead of
20.
Weakness: Resistance: Retreat:
Rarity:
Common
Bruno's
Hitmonchan [60 HP]
Type
Attacks:
10x Damage Comet Punch - Flip 4 coins. This attack
does 10 damage times the number of heads.
20+ Damage Lucky Punch - Flip a coin. If heads,
this attack does 20 damage plus 30 more damage. If
tails, this attack does 20 damage.
Weakness: Resistance: Retreat:
Rarity:
Common
Chuck's
Primeape [60 HP]
Type
Attacks:
10 Damage Scratch
20+ Damage Mad Rage - Flip a coin. If heads, this
attack does 20 damage plus 10 more damage. If
tails, this attack does 20 damage.
Weakness: Resistance: Retreat:
Rarity:
Common
Chuck's
Donphan [60 HP]
Type
Attacks:
10x Damage Fury Attack - Flip 2 coins. This attack
does 10 damage times the number of heads.
10 Damage Sand Escape - Flip a coin. If heads and
if your opponent has any Benched Pokémon,
choose 1 of them and this attack does 20 damage to
that Pokémon (don't apply Weakness or
Resistance for Benched Pokémon).
Weakness: Resistance: Retreat:
Rarity:
Common
Morty's
Hypno [60 HP]
Type
Attacks:
10 Damage Pound
30 Damage Night Shade - If your opponent has any
Benched Pokémon, choose 1 of them and this
attack does 10 damage to that Pokémon
(don't apply Weakness or Resistance for Benched
Pokémon).
Weakness: Resistance: Retreat:
Rarity:
Common
Will's
Girafarig [60 HP]
Type
Attacks:
10 Damage Bite
20 Damage Psybeam - Flip a coin. If heads, the
Defending Pokémon is now Paralyzed.
Weakness: Resistance: Retreat:
Rarity:
Common
Rocket's
Wobbuffet [70 HP]
Type
Attacks:
30 damage "Zukkoke" Attack - Flip a coin.
If tails, this attack does nothing and Rocket's
Wobbuffet does 30 damage to one of your Benched
Pokémon. (Don't apply Weakness or
Resistance for Benched Pokémon.)
(Whatever
"zukkoke" means... you've got me.)
Weakness: Resistance: Retreat:
Rarity:
Rare
Rocket's
Tyranitar [70 HP]
Type
Attacks:
0 Damage Destruction Beam - Flip a coin. If heads
and if the Defending Pokémon has any Energy
cards attached to it, choose 1 of them and discard
it.
30x damage Slam - Flip 2 coins. This attack does 30
damage times the number of heads. Weakness: Resistance: Retreat:
Rarity:Promo
Karen's
Tyranitar[70
HP]
Type
Attacks:
10+ Damage Stomp - Flip a coin. If heads, this
attack does 10 damage plus 10 more damage. If
tails, this attack does 10 damage.
30 damage Fling - If your opponent has any Benched
Pokémon, your opponent chooses one of them
and switches it with the Defending Pokémon.
Weakness: Resistance: Retreat:
Rarity:
Rare
Karen's
Umbreon[60
HP]
Type
Attacks:
10+ Damage Glare - Flip a coin. If heads, this
attack does 10 damage plus 10 more damage. If
tails, this attack does 10 damage.
20+ Damage Quick Claw - Flip a coin. If heads, this
attack does 20 damage plus 10 more damage. If
tails, this attack does 20 damage.
Weakness: Resistance: Retreat:
Rarity:
Rare
Morty's
Murkrow[50
HP]
Type
Attacks:
0 Damage Taunt - If your opponent has any Benched
Pokémon, choose 1 of them and switch it with
the Defending Pokémon. The Defending
Pokémon is now Asleep.
20 Damage Mean Look - During your opponent's next
turn, the Defending Pokémon can't retreat.
(Benching or evolveing either Pokémon
ends this effect.)Weakness: Resistance: Retreat:
Rarity:
Rare
Prcye's
Sneasel[50
HP?]
Type
Attacks:
10 Damage Scratch
20+ Damage Ice Claw - Flip a coin. If heads, this
attack does 20 damage plus 10 more damage. If
tails, the Defending Pokémon is now Asleep.
Weakness: Resistance: Retreat:
Rarity:
Rare
Falkner's
Skarmory [60 HP]
Type
Attacks:
10 damage Peck
30 damage Wing Cutter - Flip a coin. If tails,
this attack does nothing.
Weakness: Resistance: Retreat:
Rarity:
Rare
Bruno's
Steelix [80 HP]
Type
Attacks:
??? ?0
damage Headbutt - ??
??? ?0
damage Rock Smash - ??
Weakness: Resistance: Retreat:
Rarity:
???
Falkner's
Togetic [60 HP]
Type
Attacks:
0 damage Healing Touch - Flip a coin. If heads,
choose 1 of your Benched Pokémon and remove
3 damage counters from it. Then switch Falkner's
Togetic with that Pokémon
20x damage Quick Turn - Flip 2 coins. This attack
does 20 damage times the number of heads.
Weakness: Resistance: Retreat:
Rarity:
Common
Falkner's
Farfetch'd [50 HP]
Type
Attacks:
10 damage Tackle
20 damage Gust
(Oh
please, now how unoriginal could you get? I could
pull a better common card out of my
[cough].)
Weakness: Resistance: Retreat:
Rarity:
Common
Falkner's
Dodrio [60 HP]
Type
Attacks:
20x damage Triple Headbutt - Flip 3 coins. This
attack does 20 damage times the number of
heads.
Weakness: Resistance: Retreat:
Rarity:
Common
Falkner's
Fearow [60 HP]
Type
Attacks:
20 damage Drill Peck
Weakness: Resistance: Retreat:
Rarity:
Common
Falkner's
Pidgeot [60 HP]
Type
Attacks:
10 damage Whirlwind - If your opponent has any
Benched Pokémon, he or she chooses 1 of them
and switches it with the Defending Pokémon.
(Do the damage before switching the
Pokémon.)
20x damage Quick Turn - Flip 2 coins. This attack
does 20 damage times the number of heads.
Weakness: Resistance: Retreat:
Rarity:
Common
Whitney's
Miltank [70 HP]
Type
Attacks:
10 damage Defense Curl - Flip a coin. If heads,
prevent all damage done to Whitney's Miltank during
your opponent's next turn. (Any other effects of
attacks still happen.)
Weakness: Resistance: Retreat:
Rarity:
Common
Whitney's
Lickitung [70 HP]
Type
Attacks:
10 damage Lick - Flip a coin. If heads, the
Defending Pokémon is now Paralyzed.
30 damage Tail Strike
Weakness: Resistance: Retreat:
Rarity:
Common
Whitney's
Persian [60 HP]
Type
Attacks:
10 damage Scratch
20x damage Fury Swipes - Flip 3 coins. This attack
does 20 damage times the number of heads.
Weakness: Resistance: Retreat:
Rarity:
Common
Whitney's
Wigglytuff [60 HP]
Type
Attacks:
10 damage Pound
20 damage Inflate - Flip a coin. If heads and if
the Defending Pokémon attacks Whitney's
Wigglytuff during your opponent's next turn, any
damage done by the attack is reduced by 20
(after applying Weakness and Resistance).
(Benching either Pokémon ends this
effect.)
Weakness: Resistance: Retreat:
Rarity:
Common
Whitney's
Clefable [60 HP]
Type
Attacks:
20x damage Duel Scratch - Flip 2 coins. This attack
does 20 damage times the number of heads.
Weakness: Resistance: Retreat:
Rarity:
Common
Whitney's
Furret [60 HP]
Type
Attacks:
10 damage Scratch
20x damage Duel Scratch - Flip 2 coins. This attack
does 20 damage times the number of heads.
Weakness: Resistance: Retreat:
Rarity:
Common
Morty's
Noctowl [60 HP]
Type
Attacks:
0 damage Scan - Look at your opponent's hand.
(?)
20x damage Doulbe Headbutt - Flip 2 coins. This
attack does 20 damage times the number of heads.
Weakness: Resistance: Retreat:
Rarity:
Common
(Yes,
you saw it correctly, it has a fighting WEAKNESS,
but no fighting resistance.)
Chuck's
Tauros [60 HP]
Type
Attacks:
20 damage Tackle
40 damage Take Down - Chuck's Tauros does 20
damage to itself.
Weakness: Resistance: Retreat:
Rarity:
Common
Chuck's
Granbull [60 HP]
Type
Attacks:
0 Damage Roar - Flip a coin. If heads and if your
opponent has any Benched Pokémon, your
opponent chooses one of them and switches it with
the Defending Pokémon.
10+ damage Fang Rage - For each damage counter on
Chucke's Granbull, flip a coin. This attack does 10
damage plus 10 more damage for each heads.
Weakness: Resistance: Retreat:
Rarity:
Common
Clair's
Dragonite [70 HP]
Type
Attacks:
20 Damage Body Slam - Flip a coin. If heads, the
Defending Pokémon is now Paralyzed.
Weakness: Resistance: Retreat:
Rarity:
Common
Bruno's
Ursaring [60 HP]
Type
Attacks:
10 Damage Strike
10+ damage Mega Pound - Flip a coin. If heads, this
attack does 10 damage plus 20 more damage and the
Defending Pokémon is now Paralyzed. If
tails, this attack does 10 damage.
Weakness: Resistance: Retreat:
Rarity:
Common
Lance's
Dragonite [70 HP]
Type
Attacks:
30x Damage Slam - Flip 2 coins. This attack does 30
damage times the number of heads.
Weakness: Resistance: Retreat:
Rarity:
Common
Bugsy's
Butterfree [60 HP]
Type
Attacks:
10 Damage Whirlwind - Flip a coin. If heads and if
your opponent has any Benched Pokémon, your
opponent chooses one of them and switches it with
the Defending Pokémon.
Weakness: Resistance: Retreat:
Rarity:
Common
Bugsy's
Pinsir [60 HP]
Type
Attacks:
10 Damage Cut
20x Damage Double Slash - Flip 2 coins. This attack
does 20 damage times the number of heads.
Weakness: Resistance: Retreat:
Rarity:
Common
Bugsy's
Ledian [60 HP]
Type
Attacks:
10 Damage Tackle
10x Damage Comet Punch - Flip 4 coins. This attack
does 10 damage times the number of heads.
Weakness: Resistance: Retreat:
Rarity:
Common
Erika's
Jumpluff [60 HP]
Type
Attacks:
10x Damage Soak - Flip 2 coins. This attack does 10
damage times the number of heads. Then remove the
same number of damage from Erika's Jumpluff, if it
has any.
Weakness: Resistance: Retreat:
Rarity:
Common
Janine's
Arbok [60 HP]
Type
Attacks:
10 Damage Wrap - Flip a coin. If heads, the
Defending Pokémon is now Paralyzed.
Weakness: Resistance: Retreat:
Rarity:
Common
Janine's
Venomoth [60 HP]
Type
Attacks:
10 Damage Magic Powder - Flip a coin. If heads,
the Defending Pokémon is now Asleep,
Confused, Paralyzed or Poisoned (your
choice).
30 Damage Speed Tackle - Flip a coin. If tails,
this attack does nothing.
Weakness: Resistance: Retreat:
Rarity:
Common
Janine's
Weezing [60 HP]
Type
Attacks:
10 Damage Smog - Flip a coin. If heads, the
Defending Pokémon is now Posioned.
Weakness: Resistance: Retreat:
Rarity:
Common
Janine's
Crobat [60 HP]
Type
Attacks:
0 Damage Confuse Ray - Flip a coin. If heads, the
Defending Pokémon is now Confused.
30 Damage Dive Bomb - Does 10 damage to each
player's Benched Pokémon. (Don't apply
Weakness or Resistance for Benched
Pokémon.) (????)
Weakness: Resistance: Retreat:
Rarity:
Common
Jasmine's
Magneton [60 HP]
Type
Attacks:
30 Damage Sonicboom - Don't apply Weakness or
Resistance for this attack. (Any other effects
that would happen after applyweakness and
Resistance still happen.)
Weakness: Resistance: Retreat:
Rarity:
Common
Jasmine's
Electabuzz [50 HP]
Type
Attacks:
10 Damage Punch
30 Damage Thunderpunch - Flip a coin. If tails,
Jasmine's Electabuzz does 10 damage to
itself.
Weakness: Resistance: Retreat:
Rarity:
Common
Jasmine's
Jolteon [60 HP]
Type
Attacks:
20 Damage Swift - This attack's damage isn't
affected by Weakness, Resistance, Pokémon
Powers, or any other effects on the Defending
Pokémon.
Weakness: Resistance: Retreat:
Rarity:
Common
Lt.
Surge's Lanturn [60 HP]
Type
Attacks:
20 Damage Spark - If your opponent has any Benched
Pokémon, choose 1 of them and this attack
does 10 damage to it. (Don't apply Weakness and
Resistance for Benched Pokémon.)
Weakness: Resistance: Retreat:
Rarity:
Common
(Oh
please. This is just Jungle Pikachu with 10 more HP
and 1 more retreat cost. Booooooring.)
Rocket's
Raikou [60 HP]
Type
Attacks:
30 Damage Raising Thunder - Flip a coin. If heads
and if your opponent has any Benched
Pokémon, choose 1 of them and this attack
does 20 damage to it. If tails and if you have any
Benched Pokémon, choose 1 of them and this
attack does 20 damage to it. (Don't apply
Weakness and Resistance for Benched
Pokémon.)
Weakness: Resistance: Retreat:
Rarity:
Rare
Clair's
Gyarados [60 HP]
Type
Attacks:
0 Damage Wrap - Flip a coin. If heads, the
Defending Pokémon is now Paralyzed.
30+ Damage Mega Flail - Flip a coin. If heads, this
attack does 30 damage plus 10 more damage. If
tails, this attack does 30 damage and Clair's
Gyarados does 10 damage to itself.
Weakness: Resistance: Retreat:
Rarity:
Common
Clair's
Politoed [60 HP]
Type
Attacks:
20+ Damage Water Kick - Flip a coin. If heads, this
attack does 20 damage plus 20 more damage. If
tails, this attack does 20 damage.
Weakness: Resistance: Retreat:
Rarity:
Common
Misty's
Lapras [60 HP]
Type
Attacks:
20+ Damage Ocean Aura - Flip a coin. If heads,
remove 1 damage counter from each of your
Pokémon with damage on it.
30 Damage Ice Floe - You can't use this attack
during your next turn.
Weakness: Resistance: Retreat:
Rarity:
Common
(Yes,
it has a fighting resistance.)
Lance's
Gyarados [70 HP]
Type
Attacks:
0 Damage Wrap - Flip a coin. If heads, the
Defending Pokémon is now Paralyzed.
30 Damage Long Snap - If your opponent has any
Benched Pokémon, choose 1 of them and this
attack does 10 damage to it. (Don't apply
Weakness and Resistance for Benched
Pokémon.)
Weakness: Resistance: Retreat:
Rarity:
Common
Lance's
Kingdra [70 HP]
Type
Attacks:
10 Damage Slap
20+ Damage Aqua Wave - Flip 2 coins. This attack
does 20 damage plus 20 more damage for each
heads.
Weakness: Resistance: Retreat:
Rarity:
Common
Morty's
Ninetails [60 HP]
Type
Attacks:
0 Damage Gather Fire - Flip 3 coins. For each
heads, choose 1
ENergy card from your discard pile and put it into
your hand. (???)
20 Damage Warm Flame - The Defending
Pokémon is now Asleep.
Weakness: Resistance: Retreat:
Rarity:
Common
Blaine's
Typhlosion [70 HP]
Type
Attacks:
10 Damage Tackle
30 Damage Blast - Discard 1
Energy card attached to Blaine's Typhlosion in
order to use this attack. If your opponent has any
Benched Pokémon, your opponent chooses one
of them and switches it with the Defending
Pokémon.
Weakness: Resistance: Retreat:
Rarity:
Common
Karen's
Magmar [60 HP]
Type
Attacks:
10 Damage Tackle
30 Damage Ember - Discard 1
Energy card attached to Karen's Magmar in order to
use this attack.
Weakness: Resistance: Retreat:
Rarity:
Common
Karen's
Flareon [60 HP]
Type
Attacks:
20 Damage Fire Tackle
Weakness: Resistance: Retreat:
Rarity:
Common
Lance's
Charizard [70 HP]
Type
Attacks:
40 Damage Flamethrower - Discard 1
Energy card attached to Lance's Charizard in order
to use this attack.
Weakness: Resistance: Retreat:
Rarity:
Common
Morty's
Gengar [70 HP]
Type
Attacks:
0 damage Hypnosis - The Defending Pokémon
is now Asleep.
0 damage Curse - If Morty's Gengar has any damage
counters on it, move 1 damage counter from Morty's
Gengar onto the Defending Pokémon. (????)
Weakness: Resistance: Retreat:
Rarity:
Common
Morty's
Misdreavus [50 HP]
Type
Attacks:
20 damage Hypnosis - The Defending Pokémon
is now Asleep.
Weakness: Resistance: Retreat:
Rarity:
Common
Sabrina's
Xatu [70 HP]
Type
Attacks:
0 damage Teleport - If you have any Benched
Pokémon, choose 1 of them and switch it with
Sabrina's Xatu.
10+ damage Psypeck - Flip a coin. If heads, this
attack does 10 damage plus 30 more damage. If
tails, this attack does 10 damage.
Weakness: Resistance: Retreat:
Rarity:
Common
Sabrina's
Espeon [60 HP]
Type
Attacks:
0 damage Sun Flash - If the Defending
Pokémon attacks Sabrina's Espeon during your
opponent's next turn, your opponent flips a coin.
If tails, that attack does nothing.
10x damage Psywave - This attack does 10 damage
times the number of Energy cards on the Defending
Pokémon.
Weakness: Resistance: Retreat:
Rarity:
Common
Will's
Slowbro [60 HP]
Type
Attacks:
0 damage Amnesia - Choose 1 of the Defending
Pokémon's attacks. That Pokémon can't
use that attack during your opponent's next
turn.
20 damage Psybeam - Flip a coin. If heads, the
Defending Pokémon is now Paralyzed.
Weakness: Resistance: Retreat:
Rarity:
Common
Will's
Jynx [50 HP]
Type
Attacks:
0 damage Kiss - The Defending Pokémon is
now Asleep.
10+ damage Meditate - Does 10 damage plus 10 more
damage for each damage counter on the Defending
Pokémon.
Weakness: Resistance: Retreat:
Rarity:
Common
Will's
Xatu [50 HP]
Type
Attacks:
10 damage Tackle
10+ damage Psychic Ray - Does 10 damage plus 10
more damage for each Pokémon on your
opponent's Bench. (????)
Weakness: Resistance: Retreat:
Rarity:
Common
Will's
Slowking [70 HP]
Type
Attacks:
20 damage Tackle
0 damage Telekinesis - Choose 1 of your
opponent's Pokémon. This attack does 30
damage to that Pokémon. Don't apply Weakness
and Resistance for this attack. (Any other
effects that would happen after applying Weakness
and Resisance still happen.)
Weakness: Resistance: Retreat:
Rarity:
Common
Morty's
Marowak [70 HP]
Type
Attacks:
20x damage Bone Crash - Flip a coin until you get a
tails. This attack does 20 damage times the number
of heads.
Weakness: Resistance: Retreat:
Rarity:
Common
Chuck's
Poliwrath [70 HP]
Type
Attacks:
30 damage Mega Punch - Don't apply Weakness or
Resistance for this attack. (Any other effects
that would happen after applyweakness and
Resistance still happen.)Weakness: Resistance: Retreat:
Rarity:
Common
Chuck's
Rhydon [60 HP]
Type
Attacks:
20 damage Drill Horn - Flip a coin. If heads and
if your opponent has any Benched Pokémon,
choose 1 of them and this attack does 20 damage to
that Pokémon. (Don't apply Weakness and
Resistance for Benched Pokémon.) (????)
Weakness: Resistance: Retreat:
Rarity:
Common
Bruno's
Machamp [80 HP]
Type
Attacks:
50x damage Double Punch - Flip 2 coins. This attack
does 50 damage times the number of heads.
Weakness: Resistance: Retreat:
Rarity:
Common
Bruno's
Hitmonlee [80 HP]
Type
Attacks:
10 damage Kick
30 damage Super Kick - Don't apply Weakness or
Resistance for this attack. (Any other effects
that would happen after applyweakness and
Resistance still happen.)Weakness: Resistance: Retreat:
Rarity:
Common
Bruno's
Hitmontop [60 HP]
Type
Attacks:
0 damage Focus Energy - During your next turn,
Bruno's Hitmontop's Skinning Head attack's base
damage is 40 instead of 20.
20 damage Spinning Head - Flip a coin. If heads
and if you have and Benched Pokémon, choose
1 of them and switch it with Bruno's Hitmontop.
Weakness: Resistance: Retreat:
Rarity:
Common
Lance's
Aerodactyl [60 HP]
Type
Attacks:
10 damage Bite
40 damage Random Bite - Flip a coin. If tails,
Lance's Aerodactyl does 20 damage to itself. (????)
Weakness: Resistance: Retreat:
Rarity:
Common
Bugsy's
Scizor [60 HP]
Type
Attacks:
10 damage Cut
20+ damage Snippers - Flip a coin. If heads, this
attack does 20 damage plus 10 more damage. If
tails, this attack does 20 damage.
Weakness: Resistance: Retreat:
Rarity:
Rare
Jasmine's
Steelix [80 HP]
Type
Attacks:
0 damage Wrap - Flip a coin. If heads, the
Defending Pokémon is now Paralyzed.
20x damage Iron Tail - Flip a coin until you get a
tails. This attack does 20 damage times the number
of heads.
Weakness: Resistance: Retreat:
Rarity:
Rare
Bruno's
Steelix [80 HP]
Type
Attacks:
10 damage Tackle
20+ damage Rock Throw - Flip a coin. If heads, this
attack does 20 damage plus 20 more damage. If
tails, this attack does 20 damage.
Weakness: Resistance: Retreat:
Rarity:
Rare
Falkner's
TM01 Trainer (Technical Machine)
0 Damage Quick Dive - Flip a coin. If heads,
choose 1 of your opponent's Pokémon. This
attack does 30 damage to that Pokémon. Don't
apply Weakness and Resistance for this attack.
(Any other effects that would happen after
applying Weakness and Resisance still
happen.)
[TM
Rule: Attach this TM to a Pokémon with
Falkner in its name. At the end of turn, discard
this card. As long as this card is attached to a
Pokémon, that Pokémon can use this
attack.]
Rarity:
Uncommon
Falkner's
TM02 Trainer (Technical Machine)
40 Damage Slash Turn - Flip a coin. If heads,
discard* all Energy cards attached to the
Pokémon that this HM is attached to.
[TM
Rule: Attach this TM to a Pokémon with
Falkner in its name. At the end of turn, discard
this card. As long as this card is attached to a
Pokémon, that Pokémon can use this
attack.]
Rarity:
Uncommon
(Side
note: the translations mentions removal of Energy
cards from that Pokémon, but I'm not sure if
it was to discard them, or to just return them to
your hand. I chose discard since it seems like the
more logical drawback.)
Bugsy's
TM01 Trainer (Technical Machine)
20+ Damage Fury Cutter - Flip 4 coins. This attack
does 20 damage plus 10 more damage is exactly 1 is
heads, or 20 more damage is exactly 2 are heads, or
40 more damage if exactly 3 are heads, or 80 more
damage is all 4 are heads.
[TM
Rule: Attach this TM to a Pokémon with Bugsy
in its name. At the end of turn, discard this card.
As long as this card is attached to a
Pokémon, that Pokémon can use this
attack.]
Rarity:
Uncommon
Bugsy's
TM02 Trainer (Technical Machine)
30 Damage Super Drain - Flip a coin. If heads,
remove a number of damage counters from the
Pokémon that Bugsy's TM02 is attached to
equal to the damage done to the Defending
Pokémon (after applying Weakness and
Resistance). If the Pokémon Bugsy's TM02
is attached to has fewer damage counters than that,
remove them all.
[TM
Rule: Attach this TM to a Pokémon with Bugsy
in its name. At the end of turn, discard this card.
As long as this card is attached to a
Pokémon, that Pokémon can use this
attack.]
Rarity:
Uncommon
Whitney's
TM01 Trainer (Technical Machine)
0 Damage Shake - Flip a coin. If heads, ????
(???? energy, if ????, then this attack fails).
???? remove damage counter ?????.
[TM
Rule: Attach this TM to a Pokémon with
Whitney in its name. At the end of turn, discard
this card. As long as this card is attached to a
Pokémon, that Pokémon can use this
attack.]
Rarity:
Uncommon
Whitney's
TM02 Trainer (Technical Machine)
30x Damage Triple Slap - Flip 3 coins. This attack
does 30 damage times the number of heads.
[TM
Rule: Attach this TM to a Pokémon with
Whitney in its name. At the end of turn, discard
this card. As long as this card is attached to a
Pokémon, that Pokémon can use this
attack.]
Rarity:
Uncommon
Morty's
TM01 Trainer (Technical Machine)
50 Damage Dream Eater - You can't use this attack
unless the Defending Pokémon is
Asleep.
[TM
Rule: Attach this TM to a Pokémon with Morty
in its name. At the end of turn, discard this card.
As long as this card is attached to a
Pokémon, that Pokémon can use this
attack.]
Rarity:
Uncommon
Morty's
TM02 Trainer (Technical Machine)
0 Damage Recover - Discard 1 Energy card attached
to the Pokémon Morty's TM02 is attached to
in order to remove all Pokémon from that
Pokémon. (????)
[TM
Rule: Attach this TM to a Pokémon with Morty
in its name. At the end of turn, discard this card.
As long as this card is attached to a
Pokémon, that Pokémon can use this
attack.]
Rarity:
Uncommon
Jasmine's
TM01 Trainer (Technical Machine)
0 Damage Healing Flash - Flip a coin. If heads,
remove up to 3 damage counters from any of your
Pokémon. If tails, your opponent removes up
to 3 damage counters from any of their
Pokémon. (????)
[TM
Rule: Attach this TM to a Pokémon with
Jasmine in its name. At the end of turn, discard
this card. As long as this card is attached to a
Pokémon, that Pokémon can use this
attack.]
Rarity:
Uncommon
(Side
note: the translations mentions removal of damage
counters from Pokémon, but I'm not sure if
it's 3 damage counters, or from 3 Pokémon,
or from either your or your opponent's
Pokémon. This however I feel is the more
ideal translation of the attack.)
Jasmine's
TM02 Trainer (Technical Machine)
40 Damage Thunderbite - Flip a coin. If tails, the
Pokémon that Jasmine's TM02 is attached to
does 20 damage to itself.
[TM
Rule: Attach this TM to a Pokémon with
Jasmine in its name. At the end of turn, discard
this card. As long as this card is attached to a
Pokémon, that Pokémon can use this
attack.]
Rarity:
Uncommon
Lance's
TM02 Trainer (Technical Machine)
70 Damage Giant Tail - Flip a coin. If tails, this
attack does nothing.
[TM
Rule: Attach this TM to a Pokémon with
Jasmine in its name. At the end of turn, discard
this card. As long as this card is attached to a
Pokémon, that Pokémon can use this
attack.]
Rarity:
Uncommon
Pokémon
Reverse Trainer
Flip a
coin. If heads, choose 1 of your opponent's Benched
Pokémon and switch it with his or her Active
Pokémon.
Rarity:
Common
Energy
Reclamation Trainer
Flip 3
coins. For each heads, choose 1 energy card from
your discard pile and return it to your
hand.
Rarity:
Common
Falkner's
Delibird [50 HP]
Type
Attacks:
10 damage Peck
0 damage Reaching Out - Discard all Energy cards
attached to Falkner's Delibird in order to use this
attack. Search your deck for any Trainer card and
show the card to your opponent. Put that card into
your hand. Shuffle your deck afterwards.
Weakness: Resistance: Retreat:
Rarity:
Common
Bugsy's
Beedrill [60 HP]
Type
Attacks:
10x Damage Miniedle - Flip 2 coins. This attack
does 10 damage times the number of heads.
30x Damage Twineedle - Flip 2 coins. This attack
does 30 damage times the number of heads.
Weakness: Resistance: Retreat:
Rarity:
Common
Jasmine's
Ampharos [70 HP]
Type
Attacks:
30+ damage Thunderpunch - Flip a coin. If heads,
this attack does 30 damage plus 20 more damage. If
tails, this attack does 30 damage and Jasmine's
Ampharos does 20 damage to itself.
Weakness: Resistance: Retreat:
Rarity:
Common
Pryce's
Dewgong [60 HP]
Type
Attacks:
10x Damage Doubleslap - Flip 2 coins. This attack
does 10 damage times the number of heads.
20 damage Ice Beam - Flip a coin. If heads, the
Defending Pokémon is now Paralyzed.
Weakness: Resistance: Retreat:
Rarity:
Common
Pryce's
Lapras [60 HP]
Type
Attacks:
0 Damage Sing - Flip a coin. If heads, the
Defending Pokémon is now Asleep.
10 damage Snowpack - Flip a coin. If heads, this
attack does 10 damage to each of your opponent's
Benched Pokémon. (Don't apply Weakness or
Resistance for Benched Pokémon.)
Weakness: Resistance: Retreat:
Rarity:
Common
Pryce's
Articuno [70 HP]
Type
Attacks:
30 damage Frostbite - The Defending Pokémon
is now Asleep.
Weakness: Resistance: Retreat:
Rarity:
Common
Pryce's
Piloswine [60 HP]
Type
Attacks:
0 damage Snowpack - Flip a coin. If heads, this
attack does 10 damage to each of your opponent's
Benched Pokémon. (Don't apply Weakness or
Resistance for Benched Pokémon.)
30 Damage Take Down - Pryce's Piloswine does 10
damage to itself.
Weakness: Resistance: Retreat:
Rarity:
Common
Pryce's
Delibird [50 HP]
Type
Attacks:
0 damage Throw - For each of your opponent's
Pokémon, flip a coin. If heads, this attack
does 10 damage to that Pokémon. Don't apply
Weakness or Resistance.
Weakness: Resistance: Retreat:
Rarity:
Common
Clair's
Jynx [50 HP]
Type
Attacks:
10 Damage Slap
10+ Damage Doubtful Kiss - Flip a coin. If heads,
this attack does 10 damage plus 10 more damage and
the Defending Pokémon is now Confused. If
tails, this attack does 10 damage.
Weakness: Resistance: Retreat:
Rarity:
Uncommon
Clair's
Kingdra [70 HP]
Type
Attacks:
10 Damage Slap
30+ Damage Fin Flick - Flip 2 coins. This attack
does 30 damage plus 10 more damage for each heads.
Weakness: Resistance: Retreat:
Rarity:
Uncommon
Lt.
Surge's Raichu [60 HP]
Type
Attacks:
10 Damage Tackle
20 Damage Thundershock - Flip a coin. If heads the
Defending Pokémon is now Paralyzed.
Weakness: Resistance: Retreat:
Rarity:
Common
Erika's
Bellossom [70 HP]
Type
Attacks:
30x Damage Flower Cutter - Flip 3 coins. This
attack does 30 damage times the number of
heads.
Weakness: Resistance: Retreat:
Rarity:
Common
(Yes,
it has a Water resistance. Cool, huh?)
Janine's
Ariados [60 HP]
Type
Attacks:
0 Damage String Shot - Flip a coin. If heads, the
Defending Pokémon is now Paralyzed.
20 Damage Poison Sting - The Defending
Pokémon is now Poisoned.
Weakness: Resistance: Retreat:
Rarity:
Common
Janine's
Shuckle [50 HP]
Type
Attacks:
10 Damage Tackle
20 Damage Wrap - Flip a coin. If heads, the
Defending Pokémon is now Paralyzed.
Weakness: Resistance: Retreat:
Rarity:
Common
Misty's
Quagsire [60 HP]
Type
Attacks:
10 Damage Tackle
20 Damage Dizzy Punch - Flip a coin. If heads,
during your opponent's next turn, the Defending
Pokémon can't attack Misty's Quagsire.
(Benching either Pokémon ends this
effect.)
Weakness: Resistance: Retreat:
Rarity:
Uncommon
Brock's
Omastar [70 HP]
Type
Attacks:
0 Damage Spin - If your opponent has any Benched
Pokémon, choose 1 of them and switche it
with the Defending Pokémon.
20 Damage Poison Sting - Flip a coin. If heads,
the Defending Pokémon is now
Poisoned.
Weakness: Resistance: Retreat:
Rarity:
Common
Blaine's
Magcargo [60 HP]
Type
Attacks:
10+ Damage Fire Roll - Flip a coin. If heads, this
attack does 10 damage plus 10 more damage. If
tails, this attack does 10 damage.
20 Damage Flame Vent - Flip a coin. If heads, the
Defending Pokémon is now Paralyzed.
Weakness: Resistance: Retreat:
Rarity:
Common
Will's
Exeggutor [60 HP]
Type
Attacks:
40 damage Egg Tackle - Flip a coin. If tails,
Will's Exeggutor does 20 damage to itself.
Weakness: Resistance: Retreat:
Rarity:
Common
Will's
Espeon [60 HP]
Type
Attacks:
10 damage Tackle
30 damage Psybeam - Flip a coin. If heads, the
Defending Pokémon is now Confused.
Weakness: Resistance: Retreat:
Rarity:
Common
Koga's
Crobat [60 HP]
Type
Attacks:
10 Damage Tackle
10 Damage Poison Leech - Remove a number of damage
counters from Koga's Crobat equal to the damage
fone to the Defending Pokémon (after
applying Weakness and Resistance). The
Defending Pokémon is now Poisoned.
Weakness: Resistance: Retreat:
Rarity:
Common
(Yes,
is uses fighting energy in its attack.)
Koga's
Forretress [60 HP]
Type
Attacks:
10 Damage Tackle
40 Damage Take Down - Koga's Forretress does 20
damage to itself.
Weakness: Resistance: Retreat:
Rarity:
Common
(Yes,
is uses fighting energy in its attack.)
Chuck's
TM01 Trainer (Technical Machine)
20+ Damage Dynamic Punch - Flip a coin. If heads,
this attack does 20 damage plus 20 more damage and
the Defending Pokémon is now Confused. If
tails, this attack does 20 damage.
[TM
Rule: Attach this TM to a Pokémon with Chuck
in its name. At the end of turn, discard this card.
As long as this card is attached to a
Pokémon, that Pokémon can use this
attack.]
Rarity:
Uncommon
Chuck's
TM02 Trainer (Technical Machine)
40 Damage Take Down - The Pokémon that
Chuck's TM02 is attached to does 20 damage to
itself.
[TM
Rule: Attach this TM to a Pokémon with Chuck
in its name. At the end of turn, discard this card.
As long as this card is attached to a
Pokémon, that Pokémon can use this
attack.]
Rarity:
Uncommon
Pryce's
TM01 Trainer (Technical Machine)
30 Damage Blizzard - Flip a coin. If heads, this
attack does 10 damage to each of your opponent's
Benched Pokémon. If tails, this attack does
10 damage to each of your Benched Pokémon.
(Don't apply Weakness or Resistance for Benched
Pokémon.)
[TM
Rule: Attach this TM to a Pokémon with Pryce
in its name. At the end of turn, discard this card.
As long as this card is attached to a
Pokémon, that Pokémon can use this
attack.]
Rarity:
Uncommon
Pryce's
TM02 Trainer (Technical Machine)
30 Damage Freeze Ray - Flip a coin. If heads, the
Defending Pokémon is now Paralyzed.
[TM
Rule: Attach this TM to a Pokémon with Pryce
in its name. At the end of turn, discard this card.
As long as this card is attached to a
Pokémon, that Pokémon can use this
attack.]
Rarity:
Uncommon
Clair's
TM01 Trainer (Technical Machine)
50 Damage Dragon Punch - Flip a coin. If heads,
the Defending Pokémon is now Paralyzed. If
tails, this attack does nothing (not even
damage).
[TM
Rule: Attach this TM to a Pokémon with Clair
in its name. At the end of turn, discard this card.
As long as this card is attached to a
Pokémon, that Pokémon can use this
attack.]
Rarity:
Uncommon
Clair's
TM02 Trainer (Technical Machine)
40 Damage Fry Beam - Flip 2 coins. If both are
heads and if the Defending Pokémon has any
Energy cards attached to it, choose 1 of them and
discard it. If any are tails, this attack does
nothing (not even daamage).
[TM
Rule: Attach this TM to a Pokémon with Clair
in its name. At the end of turn, discard this card.
As long as this card is attached to a
Pokémon, that Pokémon can use this
attack.]
Rarity:
Uncommon
Janine's
TM01 Trainer (Technical Machine)
0 Damage Toxic - The Defending Pokémon is
now Poisoned. Your opponent now puts 2 damage
counters instead of 1 on the Defending
Pokémon after each player's turn (even if
it was already Poisoned).
[TM
Rule: Attach this TM to a Pokémon with
Janine in its name. At the end of turn, discard
this card. As long as this card is attached to a
Pokémon, that Pokémon can use this
attack.]
Rarity:
Uncommon
Janine's
TM02 Trainer (Technical Machine)
30 Damage Poison Punch - Return all energy
attached to the Pokémon Janine's TM02 is
attached to to your hand. (????)
[TM
Rule: Attach this TM to a Pokémon with
Janine in its name. At the end of turn, discard
this card. As long as this card is attached to a
Pokémon, that Pokémon can use this
attack.]
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